Bunbukuchagama Posted November 13, 2023 Posted November 13, 2023 7 hours ago, Jakusotsu said: I hope you have allocated enough space for the 478,296,900 points Gernobono will have in the end. The game seems really unbalanced with the current formula. It is difficult to imagine anyone getting a MK. Odd Sumo does it way better.
Hoshotakamoto Posted November 13, 2023 Posted November 13, 2023 I understand the concept of not wanting a bunch of multiples and rebuys but if this is my first account is there a reason to lock out on day 3?
thatsumoguy Posted November 13, 2023 Author Posted November 13, 2023 11 hours ago, Jakusotsu said: I hope you have allocated enough space for the 478,296,900 points Gernobono will have in the end. Yeah... I think I need to adjust the way points are calculated. At the moment those people raking in points like that are typically staking it all on one rikishi, so it will only take one bad result to end their run.
thatsumoguy Posted November 13, 2023 Author Posted November 13, 2023 3 hours ago, Bunbukuchagama said: The game seems really unbalanced with the current formula. It is difficult to imagine anyone getting a MK. Odd Sumo does it way better. Where and what is Odd Sumo?
Bunbukuchagama Posted November 13, 2023 Posted November 13, 2023 Just now, thatsumoguy said: Where and what is Odd Sumo? Golynohana's sumo site - Odd Sumo (sumogames.de)
thatsumoguy Posted November 13, 2023 Author Posted November 13, 2023 2 hours ago, Hoshotakamoto said: I understand the concept of not wanting a bunch of multiples and rebuys but if this is my first account is there a reason to lock out on day 3? I sent you a message
thatsumoguy Posted November 13, 2023 Author Posted November 13, 2023 (edited) 8 minutes ago, Bunbukuchagama said: Golynohana's sumo site - Odd Sumo (sumogames.de) Thanks. Looks interesting. I had no idea this existed, but it wouldn't be correct to simply do what this does. I can get some ideas though. One thing I already had in mind is that the point multipler needs to be based on rank, performance and head to head results. E.g. someone who dominates a particular opponent should not have a very high multiplier, but their opponent will. Edited November 13, 2023 by thatsumoguy
thatsumoguy Posted November 16, 2023 Author Posted November 16, 2023 Custom multipliers are now in place for Day 7, the previous days will show the old x2 multiplier, but from now on, matches will have their multipliers calculated based on basho performance, rank, and head to head results.
Bunbukuchagama Posted November 17, 2023 Posted November 17, 2023 (edited) 3 hours ago, Tetsuba said: Oof This was the day most Chaingang players got eliminated, and he is playing this game like Chaingang. Edited November 17, 2023 by Bunbukuchagama
thatsumoguy Posted November 17, 2023 Author Posted November 17, 2023 That's the risk of betting it all on one guy all the time. I think 9 people got wiped out yesterday, which isn't surprising since it was the day of most upsets. I've been kind and put all those players on 0 back to 100 since this is open beta. And now the triple/double multiplier is basically gone, so it's much harder to ramp up to those very high point numbers.
Bunbukuchagama Posted November 18, 2023 Posted November 18, 2023 21 hours ago, thatsumoguy said: Error with pricing table, contact support
thatsumoguy Posted November 21, 2023 Author Posted November 21, 2023 (edited) 4 hours ago, Tetsuba said: What happens when a rikishi is kyujo? It's a good question. As of now nothing, but that is not a good solution. I will add a fix, after today, that returns any points on a fusen result. It's not straightforward to automate anything to prevent staking ahead of time. I expect a few players added stakes on Nishikifuji as a result. Edited November 21, 2023 by thatsumoguy 1
thatsumoguy Posted November 22, 2023 Author Posted November 22, 2023 Added a fix for matches which result in fusen - these are effectively ignored by the point calculator. You can still stake those matches, but your points will simply be returned, no loss, no gain, so better to stake them elsewhere. 1
thatsumoguy Posted November 24, 2023 Author Posted November 24, 2023 The finish line is in sight! Keep staking to secure your kachikoshi (8 days or more of point gains). If you can, I'd love your feedback about the game here - max 2-3 minutes to complete.
Gernobono Posted November 24, 2023 Posted November 24, 2023 4 hours ago, thatsumoguy said: The finish line is in sight! Keep staking to secure your kachikoshi (8 days or more of point gains). so it would be theoretically possible to win without a kachikoshi?
thatsumoguy Posted November 24, 2023 Author Posted November 24, 2023 (edited) 14 hours ago, Gernobono said: so it would be theoretically possible to win without a kachikoshi? Theorectically, but unlikely I think. I haven't thought of a way around that yet. Is it an issue? It's a game about sumo, not sumo. I'm not sure if it matters. Edited November 24, 2023 by thatsumoguy
thatsumoguy Posted November 26, 2023 Author Posted November 26, 2023 All done for 2023 - mostly successful once the formula was tweaked I think. There is a bug in the overall performance table you will see in your profile page now, which is due to how the scoring was adjusted during the basho. I'll see if I can fix it, but it's a long shot... and basically its open beta, so this data is a mess anyway. Please if you played, give me some brief feedback here i'd really appreciate it.
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