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2015 Nagoya - THE UNDERDOG GAME (TUG) - TORIKUMI & STANDINGS


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Posted

Here is the Torikumi for Day 6:

TORIKUMI DAY 6
The underdog is in CAPITAL (BaP + RP + BoP) Total Points
Hakuho Y – MYOGIRYU K (5 + 8 + 6) 19
AOIYAMA M2W - Kakuryu Y (5 + 13 + 10) 28
TOCHINOSHIN K – Goeido O (5 + 7 + 7) 14
Kotoshogiku O - TAKARAFUJI K (5 + 5 + 4) 14
SADANOUMI M1W - Terunofuji O (5 + 8 + 7) 20
Kisenosato O - ICHINOJO S (5 + 3 + 4) 12
Tochiozan S - TAKAYASU M2E (5 + 6 + 4) 15
TAMAWASHI M7E – Kaisei M3W (5 + 7 + 3) 15
Ikioi M3E - AMINISHIKI M4E (5 + 2 + 0) 7
KYOKUSHUHO M6E - Takekaze M4W (5 + 3 + 3) 11
TOYONOSHIMA M7W - Tokushoryu M5W (5 + 4 + 0) 9
Okinoumi M5E - OSUNAARASHI M8W (5 + 7 + 0) 12
KITATAIKI M10E - Gagamaru M6W (5 + 7 + 3) 15
Yoshikaze M8E - AMURU M10W (5 + 5 + 3) 13
Sadanofuji M9E - HOMARFEFUJI M9W (5 + 1 + 0) 6
SEIRO M15E - Kyokutenho M11W (5 + 7 + 3) 15
Tokitenku M11E - KOTOYUKI M12W (5 + 3 + 0) 8
Endo M12E - TOYOHIBIKI M14E (5 + 4 + 3) 12
SATOYAMA M15W - Chiyotairyu M13W (5 + 4 + 0) 9
Hidenoumi M13E - TAKANOIWA M16E (5 + 6 + 0) 11
KAGAYAKI J2W - Kagamio M14W (5 + 8 + 3) 16
GOOD LUCK !!!
Posted (edited)

Here are the scores from Day 5.

Only 2 (two) Gamers, Jakusotsu and Wamahada, scored points on Day 5. Both of them achieved Golden Bonus Points. Daily winner is Jakusotsu with 20 points. Wamahada got 17 points. Congrats!

 

Edited by Achiyama
  • Like 1
Posted (edited)

One third of the Basho is behind us. After 5 days, 67% of the participants (16 gamers) have 2 (two) or less scoring days. The only person with scoring of 100% - is Wamahada. Great job!

Here are the Standings after Day 5:

The only movement in Top 6 is that Wamahada leaped from #3 to #1 with 64 points, pushing Oshirokita and Itachi one spot back with 48 and 47 points, respectively. The other 3 members of Top 6 remained on their spots: Gurowake at #4 with 45 points, ScreechingOwl at #5 with 43 points, and Kuroimori, at #6 with 39 points.

Good Luck to Everybody on Day 6! Gambarize !!!

 

Edited by Achiyama
Posted

DEAR TUG SUPPORTERS I'M THINKING TO SPICE UP A LITTLE BIT THE GAME !



THERE WILL BE:



A S U R P R I S E



ON




N A K A B I !




BE ALERT !!!

Posted

Hey Achiyama, I don't know how you do your calculations, but would a script that just prints out the underdog value in a big matrix of every possible matchup be helpful? What part is giving you problems re: automation?

Posted (edited)

Hey Achiyama, I don't know how you do your calculations, but would a script that just prints out the underdog value in a big matrix of every possible matchup be helpful? What part is giving you problems re: automation?

Hi Sumozumo,

Thank you for asking this question.

First, I want to say that I am not a Computer guy. I am a Chemist by education and profession. As for computers - I use them, but I am not a Programmer. :-(

I reached to Doitsuyama, the Guru of Computation, who takes care of most of the Superbanzuke Games and Golynohana - another Big Expert in Game automation, for help. Both turned me down for different reasons, but the main one was that they are very busy with taking care of many of the games, which are already automated. And I totally understand them.

How I maintain the game - manually. After the official Torikumi is posted I calculate all the points manually and then write them down on Sumoforum.

This is the reason sometimes I make human errors.

After the bouts are over a friend of mine is helping me with the Tables and on the next day I post the Tables - going from the XLS file to PDF file, to PNG picture and using Photobucket to paste the Tables into the Sumoforum.

It's a lot of work, but I am willing to do it manually as long as there are Sumo fans and gamers who like the game and are willing to participate.

I started the game in January at 2015 Hatsu basho and I am glad that already 4th basho there is constant interest in TUG.

I was gonna ask one more time for help, I am sure there are Younger (no offence :-) ) computer guys, who might be willing to ebrace this project and make the automation a reality.

The big Computer Veteran experts - might be willing to share some thoughts and what eventually could help the automation of the Game.

Once automated, this game might find more Supporters.

Regards,

Achiyama

Edited by Achiyama

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