Jejima

Guess Kisenosato's Aite (M1W Kaisei) - May 2018

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Jejima    286
Posted (edited)

Hi!

Who would you like to be this basho's 'Kisenosato'?

Please rank in order from 1 to 3, the following options....

K1E Mitakeumi
M1W Kaisei
M2W Abi

Edited by Jejima

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kuroimori    1,551

A Ka Mi 

I guess we can get ready to play GKI *

 

 

* Guess Kisenosato's Intai

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orandashoho    505
Posted (edited)

1. -- M1w Kaisei
2. -- M2w Abi
3. -- K1E Mitakeumi

Edited by orandashoho

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Andonishiki    115

1. Abi

2. Kaisei

3. Mitakeumi

i like all three but Abi was never GKA star, was he ?

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Atenzan    742

A

Mi

Ka

 

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Jejima    286

Last chance to have a say...

I'll set the game up tomorrow.

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Jejima    286

Time's up!

I make it Kaisei as the one to be picked.

I will set the game up now.

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Jejima    286

Announcing the May 2018 edition of Guess Kisenosato's Aite.... This time for M1W Kaisei....

All you have to do is guess M1W Kaisei's opponent each day, before the torikumi comes out. If you guess correctly, you get a shiroboshi. This is surprisingly more fun (or frustrating) and challenging than it should be. It also gets you to think a bit more about the 'inner-workings' of sumo.

Here is the current banzuke:-

Banzuke for May 2018

Jakusotsu (Y1E 9-6) Y1 Kuroimori (YO1E 6-6-3)
Gurowake (Y1W  Kosho) Y2
Gernobono (O1W Kosho) O1 Sakura (S1W 10-5)

Atenzan (S1E 8-5-2 S1  Andonishiki (S2E Kosho)
chishafuwaku (M3E 8-7) K1 shimodahito (M2E 7-7-1)    

WAKATAKE (M2W 7-8)  M1  Tenshinhan (K1E 6-6-3)  
Profomisakari (M1W 6-9) M2 orandashoho (M1E 6-9)

Jejima (K1W 3-11-1) M3 Ryoshishokunin (M3W 5-6-4) 
The Kyokai (M4E 2-13) M4

Comments:
After last basho's MK, Kuroimori is expected to get at least a KK this basho - otherwise, he will be expected to do the honorable thing, so as not to besmirch the exalted rank.
Gernobono is kadoban. He needs to get a KK this basho, or he will be demoted to Sekiwake.  
Sakura will be considered for promotion to Yokozuna if she wins the yusho.

Atenzan will be considered for promotion to Ozeki if he wins the yusho.

(I am still considering slightly changing the way that I determine the KK line (and perhaps also the OQ line.).  If I do decide to tweak it (them) a little, I will announce it before the day 1 deadline for the May basho - but more than likely, I will postpone it for another basho.)

The rules are as follows:-
1. Guess M1E Kaisei's opponents on each day of the basho.
2. Entries need to be in before 11:30 am Japan time on the previous day, except for the days 1 and 2 entries which need to be in before 11:30 am Japan time on the Friday prior to the start of the basho. If it turns out that the daily toriukumi is printed before these times, then any entry proved to have come afterwards is not allowed for that day (so enter early to be safe).
3. Tie-breakers to decide the Yusho.... We look at the result of the day 15 prediction, then day 14, and so on back to day 1. If still a tie, then the highest ranked on the banzuke can claim the Yusho.
4. If M1W Kaeisi goes kyujo during the basho, we switch to M1E Tamawashi (M2E Shohozan, then M2W Abi kept further in reserve, if needed due to a mass spate of kyujos) for the days after his fusensho loss (I.e. we can still guess who gets the freebie). For the immediate day afterwards, (unless it is known very soon after the event), everyone will get a 'kyujo'.
5. Players that are leading the Yusho race (especially in the final few days of the basho), are requested / expected to get their picks in very early (before all the other players, if possible) - in order to avoid suspicions of 'tactical picking'.

Special prizes (many thanks to Yaochoyama):

1. Outstanding performance (shukun-sho) - the one who correctly picks the aite the most consecutive days. You have to have a minimum of three to win this prize.

2. Fighting spirit (kanto-sho) - the one who limits their incorrect aite picks to the shortest number of consecutive days (literally the one whose longest losing streak is the shortest). Any losing streak of 5 or more days would disqualify you from this prize.

3. Technique (gino-sho) - the one who is best at making correct picks when no one, or hardly anyone else does. A point system is used as follows and you need at least 3 points to claim this prize:

3 points if you're the only win to make the correct pick
2 points if you're one of two to make the correct pick
1 point if you're one of three to make the correct pick

New players ((Order,order!)) are cordially invited to this game - it is an official second league © game!

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shimodahito    147

day 1. goeido

day 2. ichinojo

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Gurowake    1,576
Posted (edited)

1. Takayasu

2. Kakuryu

Likely to change when someone withdraws though...

Edited by Gurowake

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Sakura    299

1 . Takayasu

2. Kakuryu

Pending last minute change which I won't catch and this'll be wrong.

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Jejima    286

1. Takayasu
2. Kakuryu

(I also agree that this is likely to change when someone decides not to show up....)

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Jakusotsu    1,906

Day 1 - Goeido
Day 2 - Kakuryu

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Gernobono    191

with the current situation at the yokozuna-level i go for

1 goeido

2 kakuryu

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Jejima    286

1. Takayasu Goeido
2. Kakuryu  Hakuho

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kuroimori    1,551

D1 - Goeido

D2 - Kakuryu

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Atenzan    742

1. Goueidou

2. Kakuryuu 

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Ryoshishokunin    106

1. Takayasu

2. Hakuho

(I might have to use a big if-then on withdrawals again.  timezones suck.)

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