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Jejima

Guess Kisenosato's Aite (Kaisei) - March 2014

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Hi everyone,

Just a couple of days to vote....

Rank in order who you would like to be this basho's selectee.

S2W Tochiozan

M1E Endo

M3E Kaisei

Edited by Jejima

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Let's move to the next hopeful

Endo

Tochiozan

Kaisei

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Kaisei wins the voting!

So Kaisei it is.

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'Guest gyojis' (Sign of approval...) are requested to continue with their excellent help this basho.

Announcing the March 2014 edition of Guess Kisenosato's Aite.... But for Kaisei....


All you have to do is guess M3E Kaisei's opponent each day, before the torikumi comes out. If you guess correctly, you get a shiroboshi. This is surprisingly more fun (or frustrating) and challenging than it should be. It also gets you to think a bit more about the 'inner-workings' of sumo.

Here is the current banzuke:-

Profomisakari (Y1W 7-8) Y1 Yaochoyama (Y1E 6-8-1)

Gernobono (O1E Kosho) O1 Jakusotsu (S1E 8-7)

Kuroimori (K1E 7-8) S1 XiaoTan (K1W 6-6-3)

Andonishiki (M2E 7-5-3) K1 Jejima (S1W 5-10)

Shimodahito (M1E 5-10) M1 chishafuwaku (M1W 5-9-1)

hoshihitomi12 (mz 3-10-2) M2

Comments:

Jakusotsu will be promoted to Yokozuna with a Yusho in March. (He will be considered for promotion to Yokozuna with a good Jun-Yusho).

The rules are as follows:-
1. Guess M3E Kaisei's opponents on each day of the basho.
2. Entries need to be in before 11:30 am Japan time on the previous day, except for the days 1 and 2 entries which need to be in before 11:30 am Japan time on the Friday prior to the start of the basho. If it turns out that the daily toriukumi is printed before these times, then any entry proved to have come afterwards is not allowed for that day (so enter early to be safe).
3. Tie-breakers to decide the Yusho.... We look at the result of the day 15 prediction, then day 14, and so on back to day 1. If still a tie, then the highest ranked on the banzuke can claim the Yusho.
4. If Kaisei goes kyujo during the basho, we switch to M3W Takayasu (M2W Tochinowaka, then M2E Okinoumi kept further in reserve, if needed due to a mass spate of kyujos) for the days after his fusensho loss (I.e. we can still guess who gets the freebie). For the immediate day afterwards, (unless it is known very soon after the event), everyone will get a 'kyujo'.
5. Players that are leading the Yusho race (especially in the final few days of the basho), are requested / expected to get their picks in very early (before all the other players, if possible) - in order to avoid suspicions of 'tactical picking'.

Special prizes (many thanks to Yaochoyama):

1. Outstanding performance (shukun-sho) - the one who correctly picks the aite the most consecutive days. You have to have a minimum of three to win this prize.

2. Fighting spirit (kanto-sho) - the one who limits their incorrect aite picks to the shortest number of consecutive days (literally the one whose longest losing streak is the shortest). Any losing streak of 5 or more days would disqualify you from this prize.

3. Technique (gino-sho) - the one who is best at making correct picks when no one, or hardly anyone else does. A point system is used as follows and you need at least 3 points to claim this prize:

3 points if you're the only win to make the correct pick
2 points if you're one of two to make the correct pick
1 point if you're one of three to make the correct pick

New players (Order, order!) are cordially invited to this game.

Edited by Jejima

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Okay, here we go (nuts) again...

Day 1 Kotooshu

Day 2 Goeido

good luck (and strong nerves) everyone!

&

greetings from Istanbul

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After Day 2:

Gernobono (2-0)

kuroimori (2-0)

Andonishiki (2-0)

Jejima (2-0)

Yaochoyama (1-1)

Profomisakari (1-1)

Jakusotsu (1-1)

chishafuwaku (0-2)

XiaoTan (0-0-2)

shimodahito (0-0-2)

hoshihitomi12 (0-0-2)

Kaisei's aites: 1. Kotooshu, 2. Goeido

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Damn I missed the first two days again :-(

Kakuryu on day 3

Edited by XiaoTan

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