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Vikanohara

[NEW] Sumo Market Game - Hatsu 2014

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With the rise and fall of Stable Development, here's a new game for the ones who like to manage their own heya, but a little different.

* Everyone can join at any moment in the game by selecting a squad of preferably 10 to a maximum of 20 rikishi, from a starting budget of 250 credits. All selections & transfers need to be done openly in the game topic. Transfers are possible once the new banzuke is out up until start of the basho.

* You can buy a rikishi who's already in a squad, but it will cost you 5 extra credits for each other stable he's in (so if you for instance pick the current MsTD and he was already picked by 2 other players, he'll cost you 50 instead of 40.

* You can sell at any point (in between basho), as after all the tool to success in this game will be making profit.

* For the sake of competition, during each basho your 10 best scoring rikishi will count towards your basho score :

1 point for each win

2 bonus points if awarded a sansho

3 bonus points for a regular KK

5 bonus points when 1 win short for a division Yusho

7 bonus points for Yusho playoff loser

10 bonus points for Yusho winner

* The best 3 scoring players each basho is/are awarded extra credits :

+10 for the basho winner

+5 for the 2nd/3rd

* The worst 3 scoring players (with at least 10 rikishi) get(s) a new recruit for free, and first choice up until end of the month following that basho. If they all pick the same guy, other players will have to pay 15 extra credits to have that rikishi.

(in red : only from 10 players)

Prices according to their current spot on the banzuke :

http://sumodb.sumogames.de/Banzuke.aspx

100 credits - reigning Yokozuna

90 credits - newer Yokozuna

80 credits - Ozeki

75 credits - Sekiwake

70 credits - Komusubi

60 credits - M1

59 credits - M2 & M3

58 credits - M4 & M5

57 credits - M6 & M7

56 credits - M8 & M9

55 credits - M10 & M11

54 credits - M12 & M13

53 credits - M14 & M15

52 credits - M16 & M17

50 credits - J1

49 credits - J2

48 credits - J3

47 credits - J4

46 credits - J5 & J6

45 credits - J7 & J8

44 credits - J9 & J10

43 credits - J11 & J12

42 credits - J13 & J14

40 credits - Ms1-Ms5 & MsTD

39 credits - Ms6-Ms10

38 credits - Ms11-Ms15

37 credits - Ms16-Ms20

36 credits - Ms21-Ms25

35 credits - Ms26-Ms30

34 credits - Ms31-Ms40

33 credits - Ms41-Ms50

32 credits - Ms51-Ms60

30 credits - Sd1-Sd5

29 credits - Sd6-Sd10

28 credits - Sd11-Sd15

27 credits - Sd16-Sd20

26 credits - Sd21-Sd25

25 credits - Sd26-Sd30

24 credits - Sd31-Sd35

23 credits - Sd36-Sd40

22 credits - Sd41-Sd46

21 credits - Sd47-Sd50

20 credits - Sd51-Sd60

19 credits - Sd61-Sd70

18 credits - Sd71-Sd80

17 credits - Sd81-Sd90

16 credits - Sd91-Sd100

15 credits - Jd1-Sd10

14 credits - Jd11-Jd20

13 credits - Jd21-Jd30

12 credits - Jd31-Jd40

11 credits - Jd41-Jd50

10 credits - Jd51-Jd60

9 credits - Jd61-Jd70

8 credits - Jd71-Jd80

7 credits - Jd81-Jd90

6 credits - Jd91-Jd100

5 credits - Jk1-Jk5

4 credits - Jk6-Jk10

3 credits - Jk11-Jk15

2 credits - Jk16-Jk25

1 credit - Jk26-...

First come, first served. So don't wait too long if you want to pick that fancy guy among your lineup.

Will you be able to work yourself up until you have a squad full of Sekitori ? Then manage your team well !

Edited by Vikanohara

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M2e - Chiyotairyu - (59)

Ms31e - Koba - (34)

Sd27w - Kakehashi - (25)

Sd49e - Oisato - (21)

Sd84w - Kasugamaru - (17)

Sd96e - Sakae - (16)

Sd98e - Koike - (16)

Sd100e - Fujita - (16)

Jd7e - Takei - (15)

Jd9w - Takayoshitoshi - (15)

Jd19e - Takagenji - (14)

Jk17w - Yonamine - (2)

Total (250)

chishafuwaku

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M12w - Chiyootori (54)

M16e - Osunaarashi (52)

Ms11w - Ishiura (38)

Sd19w - Keitenkai (27)

Sd24w - Ikeru (26)

Sd26e - Chiyoarashi (25)

Jd5e - Kinunonami (15)

Jk10w - Ryuden (4)

Jk17w - Yonamine (7)

Jk19e - Yasui (2)

Total: 250

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since no one else has made an entry since my previous one, hereby changing it (and previous entry deleted):

O Kisenosato 80

M10 Endo 55

MsTD Ichinojo 40

Ms34 Onosho 34

Sd5 Daishoho 30

Jd62 Hara 9

Jk16 Enshunada 2

Total 250

Edited by Azumashida

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See you next basho.

Edited by Achiyama

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OK.. please check my entry for errors.

Y Hakuho (100)

J10 Arawashi (44)

Ms22 Katsunofuji (36)

Ms58 Baraki (32)

Sd28E Ryuseio (25)

Jd23 Tochisato (13)

= 250

and I hope you can all enter TORCHBEARER 2014 .... your picks will last all year and give you a chance for the prize.

thanks.

-shimodahito

Edited by shimodahito

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My own starting squad :

(43) Ms11w Ishiura [2nd]

(39) Ms31e Koba [2nd]

(39) Ms34e Onosho [2nd]

(33) Ms42e Shineiyama

(32) Sd19w Keitenkai [2nd]

(26) Sd23w Horikiri

(23) Sd37e Hamaguchi

(13) Jd26e Musashikuni

(02) Jk18e Dewataikai

-----

250

Edited by Vikanohara

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Only 6 players, that's not a lot. I was actually aiming for at least a dozen of players.

Perhaps the 250 credits was a little too strict ? Though this will be a growing game.

Well, with less than 10 players, only the best & worst player each basho will get their bonuses (instead of 3 players).

And maybe by next basho more players will join in ?

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Only 6 players, that's not a lot. I was actually aiming for at least a dozen of players.

I would have given it a try but your announcement came definitely too late to check all the no-names on the lower divisions. If only you would have come up a week earlier. Friday/Saturday I was busy in making my picks in the "traditional" Sumo games, so no extra-time for new stuff....

What you might re-think is the follwing:

You can buy a rikishi who's already in a squad, but it will cost you 5 extra credits for each other stable he's in (so if you for instance pick the current MsTD and he was already picked by 2 other players, he'll cost you 50 instead of 40.

This might act as a deterrent. At least I don't want to pay some 10 or 20 bucks more just because I'm a late joiner. Sounds unfair to me.

Ganzohnesushi

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What you might re-think is the follwing:

You can buy a rikishi who's already in a squad, but it will cost you 5 extra credits for each other stable he's in (so if you for instance pick the current MsTD and he was already picked by 2 other players, he'll cost you 50 instead of 40.

This might act as a deterrent. At least I don't want to pay some 10 or 20 bucks more just because I'm a late joiner. Sounds unfair to me.

Ganzohnesushi

It's to avoid that too many players pick the same rikishi, without needing a rule saying you can't pick a rikishi that is already in someone else's squad. I understand that once all talented ones are already in one or more squads, it gets difficult to still build a good starting team, though you can try to pick 10 names that you see do well next basho and transfer out a couple of them to make changes for the better by Natsu basho. And if you join late, you might be awarded the worst player bonus a couple of times, so that at least you have first choice among the new recruits.

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I was running late and scrambled my picks for all the other games (and missing some deadlines in the process) when your announcement came in.

I plan to give it a try come Natsu.

Thumbs up though for your efforts to develop this new game! (Sign of approval...)

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I was running late and scrambled my picks for all the other games (and missing some deadlines in the process) when your announcement came in.

I plan to give it a try come Natsu.

Thumbs up though for your efforts to develop this new game! (Sign of approval...)

You can already join by Haru basho of course. :-)

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I was running late and scrambled my picks for all the other games (and missing some deadlines in the process) when your announcement came in.I plan to give it a try come Natsu.Thumbs up though for your efforts to develop this new game! (Sign of approval...)

You can already join by Haru basho of course. :-)

Actually this is what I wanted to say.

Maybe I was confused because the NSK is going "Natsu" with their video stream rip-off scheme?

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Hatsu 2014 Basho Score, after 6 Days

1. 20 points - chishafuwaku [best]

2. 19 points - Flohru [worst & 10+]

2. 19 points - Achiyama

2. 19 points - Vikanohara

5. 15 points - Azumashida

6. 13 points - shimodahito

So far, the +10 credits would go to chishafuwaku, and first choice among new recruits would go to Flohru, as all others aren't eligible (yet). This rule is to prevent someone from picking just a couple of top rikishi (f.i. an Ozeki, M1, M10 & a M11), getting worst scores for several basho in a row and thus being able to pick the newer talents for free until he has a full squad. So be sure to expand your stable to 10 rikishi as soon as possible next couple of basho.

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Hatsu 2014 Final Basho Score

1. 77 points - Flohru [best]

2. 75 points - Vikanohara

3. 68 points - Achiyama

3. 68 points - chishafuwaku [worst & 10+]

5. 49 points - Azumashida

6. 47 points - shimodahito

Flohru had 9 rikishi scoring points, I had 8, Achiyama only 6, while chishafuwaku had 12 (but only his best 10 count).

Flohru gets the 10 bonus credits for winning this basho, chishafuwaku has first shot at a new recruit, for free.

More on that next couple of days, as well as more elaborated results.

Stay tuned.

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Better late than never, here are the Hatsu 2014 elaborated results :

1zdrs3m.jpg

110c12q.jpg

95q26a.jpg

14c6tk0.jpg

280t5pl.jpg

28wf8eb.jpg

I first thought I would upload my Excel file, but it works just as well with some screenshot images.

The Haru thread will be opened later today.

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