Zeokage 0 Posted February 17, 2010 Aim of the game:To pick one rikishi for the wins, another for the losses, add them together and get the highest total. For example last basho, the best score in Makuuchi in this game under these beta rules would have been a Kyokutenho (12 wins) and Hokutoriki/Ryuo (12 losses) pairing. You just have to do this for Makuuchi and Juryo (last basho would have been a Baruto and Daimanazuru pairing for the win). How to enter: Pick 4 rikishi, 2 from Makuuchi (not including Yokozuna/Ozeki) and 2 from Juryo. Post whether you want the wins or losses to count for that rikishi. Those kyujo before you make your entry will make your pick invalid. I'll contact you about a replacement as soon as I see the problem, or just post (please no edits) your replacement in this thread if you spot it first. For the purposes of the beta test, like last time you can enter 3 groups each. :) Makuuchi Wins: Makuuchi Losses: Juryo Wins: Juryo Losses: The deadline for this game is 2pm JST on the first day of the basho, the same as most of the other games based on the sekitori. Sansho: These are just an idea for the sansho. If anyone has any other ideas please feel free to post them. I tried to make them in a way that would represent the meaning of the real prizes... To get a prize, you must have a KK, and a quartet that have fought on all 15 days. Outstanding Performance Award (Shukun-sho): Rikishi who gets more separate wins/losses than the rikishi who wins the basho. Technique Award (Gino-sho): Get the best choice in 3 of the 4 groups, or the best sole options for the same division. Fighting Spirit Award (Kanto-sho): Take the numerical rank of the real rikishi on the banzuke, and compare with the numerical rank from their records after the basho. (Banzuke rank – Basho rank) for Winners... for example last basho, Goeido (banzuke rank #32 - basho rank #2) = 30 elevator points. (Basho rank – Banzuke rank) for Losers... for example last basho Shunketsu (basho rank joint #15 - banzuke rank #9) = 6 elevator points. Highest total for all 4 rikishi gets the prize. Original Discussion (March 2007) Attempt 1 (May 2007) Attempt 2 (November 2007) I've had this game on my mind for a long while and would like to try and get it running again. But as Asashosakari said back then, more sample basho are needed to handle the number of entries we might have. Rules might just have to be changed completely, maybe even adding a rikishi to the W and L columns for each entry for a wider spread of entries. There's a risk of it becoming too similar to the Hoshitori and UDH games if there we have to select too many rikishi. I guess the question is: Is AFY still a game worth playing? If so, would any changes need to be made from the beta tests we did back then? Share this post Link to post Share on other sites
Zeokage 0 Posted March 8, 2010 Bumpage as I'm sure it got lost in the flow of active game threads... Share this post Link to post Share on other sites
Gusoyama 49 Posted March 9, 2010 Makuuchi wins: Baruto Makuuchi losses: Aran Juryo wins: Gagamaru Juryo losses: Daido Share this post Link to post Share on other sites
Feginowaka 53 Posted March 10, 2010 Nice game idea. Let's see how it works. Here are my 3 entries: Makuuchi Wins: Baruto Makuuchi Losses: Tamawashi Juryo Wins: Futeno Juryo Losses: Kaiho Makuuchi Wins: Tamanoshima Makuuchi Losses: Okinoumi Juryo Wins: Gagamaru Juryo Losses: Masuraumi Makuuchi Wins: Kotoshogiku Makuuchi Losses: Tosayutaka Juryo Wins: Tamaasuka Juryo Losses: Tosanoumi Share this post Link to post Share on other sites
Vikanohara 171 Posted March 14, 2010 Oh, are you giving this game a go again ? As I liked it pretty much, here are my 3 entries : Vikanohara Mak W: Baruto Mak L : Sagatsukasa Jur. W: Sakaizawa Jur. L : Asofuji Vikanosato Mak W: Tochinoshin Mak L : Wakanosato Jur. W: Gagamaru Jur. L : Wakakoyu Vikanoyama Mak W: Goeido Mak L : Hakuba Jur. W: Futeno Jur. L : Kaiho If only more players would join. Share this post Link to post Share on other sites
Asashosakari 14,549 Posted March 14, 2010 Oh why the hell not. :-) Sakaritoba MW: Baruto ML: Tosayutaka JW: Sokokurai JL: Kiyoseumi Sakarizakura MW: Kisenosato ML: Tokitenku JW: Gagamaru JL: Daido Sakarikaze MW: Goeido ML: Tamawashi JW: Shotenro JL: Wakakoyu Share this post Link to post Share on other sites
Zenjimoto 40 Posted March 14, 2010 (edited) Zenjimoto: MW: Baruto ML: Tamawashi JW: Gagamaru JL: Asofuji Youchiken: MW: Hokutoriki ML: Toyohibiki JW: Sadanofuji JL: Daido Chikenshitenku: MW: Okinoumi ML: Kyokutenho JW: Shotenro JL: Masuraumi Edited March 14, 2010 by Zenjimoto Share this post Link to post Share on other sites
Vikanohara 171 Posted May 6, 2010 No results ? (In a state of confusion...) Share this post Link to post Share on other sites
Zeokage 0 Posted May 7, 2010 (edited) Here they are! I did them manually on Excel so I hope I didn't miss anything. Sakaritoba 44 (12-3) Gusoyama 42 (12-3) Feginowaka 3 42 (12-3) Feginowaka 1 41 (11-4) Zenjimoto: 40 (11-4) Vikanohara 36 (10-5) Chikenshitenku: 35 (9-6) Vikanosato 32 (8-7) Youchiken: 32 (8-7) Feginowaka 2 29 (7-8) Sakarizakura 28 (7-8) Vikanoyama 26 (6-9) Sakarikaze 25 (6-9) Mean Score: 34.76923077 Edited May 7, 2010 by Zeokage Share this post Link to post Share on other sites
Zeokage 0 Posted May 7, 2010 Prizes would be thus: Shukun-sho: No prize given as no-one could beat Sakaritoba's 22-22 set of results. Gusoyama and Zenjimoto also had 22 wins. Gino-sho: Gusoyama for getting the perfect Makuuchi set of rikishi. Feginowaka 1 also got 2 out of 4 possible maximums (Makuuchi wins and Juryo losses). Kanto-sho: Feginowaka 3 Share this post Link to post Share on other sites
Vikanohara 171 Posted May 8, 2010 Thanks for the effort. Share this post Link to post Share on other sites
Zeokage 0 Posted May 13, 2010 BTW, if this game goes further I'd strongly advise reworking that W-L calculation you used on last basho's results. I agree with you there, I tried to use one of the formulae suggested in this thread but on closer inspection I suspect I used the incorrect one in my haste looking at the results. I'll give it another go when I get some free time. Share this post Link to post Share on other sites
Zeokage 0 Posted May 14, 2010 Sakaritoba 44 (12-3)Gusoyama 42 (11-4) Feginowaka 3 42 (11-4) Feginowaka 1 41 (11-4) Zenjimoto: 40 (10-5) Vikanohara 36 (8-7) Chikenshitenku: 35 (8-7) Vikanosato 32 (7-8) Youchiken: 32 (7-8) Feginowaka 2 29 (5-10) Sakarizakura 28 (5-10) Vikanoyama 26 (4-11) Sakarikaze 25 (3-12) Mean Score: 34.76923077 I've redone the W-L table using the "Max = Maximum Achievable, and Min = Median - (MaxAch - Median) = 2*Median - MaxAch" formula, and it looks a bit better now. Share this post Link to post Share on other sites