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645 ExcellentAbout Yarimotsu
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1. Onosato 12-3 2. Aonishiki 12-3 3. Yoshinofuji MK 4. Hakuoho MK 5. Mita KK 6. Gonoumi KK 7. Daikisho MK 8. Yumenofuji KK 9. Arise MK 10. Kotozakura 8-7 11. Asahakuryu KK 12. Asanoyama KK 13. Kotokuzan MK 14. Himukamaru KK 15. Fujiryoga KK TB 13
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As the torikumi has been revealed, entries have come to a close. Here is the player picks: Player 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 Diff 1 Athenayama A A A X B A A X B X A A B B A X A X A A B 280 2 ChickyStarr A A A A A B A X B A B B B B B B B A A A B 329 3 Tochinofuji A A A B B A B A A B A B B A B B A B B B B 323 4 Fashiriteta A A A A B A A B A X A B B A A B A X A B X 295 5 Takanorappa A A A A B A A A A A A B B B A A A B A A A 260 6 Reonito A A A X B A A X A X A A B B A X X B A B A 293 7 Hisui A A A X B A A X A X A B B B A X X B A A X 283 8 Suwihuto A A A B B B B A B A A A A A B B A X A X B 347 9 Green eyed dragon A A A A B A A A B A X B A A A X A B X A X 325 10 Wamahada A A A B A B A A A A A A A A A B A A A B A 336 11 RaeucherLax A A A A B B B A A A A B B B A B B A A A A 282 12 chishafuwaku A A A A B A B B B A A B B B A B A A A A A 269 13 Andreas21 A A A A A A A X A A A B B B A X A B A A A 267 14 Profomisakari A A A B B A A X B X A B B A A X A A A A B 273 15 Kimyama B B A A A A A A A A B B B A A A A A A B A 375 16 KARASUKURAI A A A A B A A A A A A B B A A X A X A A A 266 17 shimodahito A A A X A A B X B X A B A B A B B B A A B 304 18 Susanoo A A A A B A A X A X A A B B A X X B A A B 272 19 Ippikiōkami A A A B B A B B X X A B B B B B A B A A B 295 20 Hakuhonofan A B B A B A B B B A A A A B B B A B B B B 382 21 Seseragi A X X X B B A A A X X A B B A X A A A A B 358 22 Yarimotsu A A A A A A A A A X A B A A B X X X B B B 346 23 Benihana A A A A B A B A A A A B A A A A A B A A A 281 24 Flohru A A A X B A A X B X A B B B B X X X A A X 305 25 Tetsuarashi A A A B B A B X A X B B A B A X B A B B B 335 26 Papayasu A A A X B A B A B A X B B A B B B A A B A 324 27 Shatsume A A B A B B B A B X A A A B B B A B A B A 337 28 Asset A A A B B A B A A X X A B B B X B B A A B 305 29 Hakuryuho A A A A B B B B B A A B B A B B B A A A B 311 30 Bunbukuchagama A A A A A A A X A X X A B B A X A A A B B 302 31 Gusoyama A A A A B B B A A B X B A B A A B A A A B 329 32 Asapedroryu A A A X B B B X B X A A A B B X A B A A A 310 33 Fia A A A A A A B X B A B B B B A X A B A B A 299 MAX 382 Hakuhonofan MIN 260 Takanorappa As the numbers approximating standard deviation are low, I am going to assume there is a lot of agreement about our selected bouts this time. Here is the table of bouts: Nr Rank A History Rank B A B X Day Result 1 Y Hoshoryu 4[-1]-10[-1] K Takayasu 32 1 0 . 2 S Aonishiki 1-1 M2 Wakamotoharu 30 2 1 . 3 Y Onosato 8-0 M2 Kirishima 30 2 1 . 4 K Takanosho 11-10 M5 Shodai 18 7 8 . 5 M3 Hiradoumi 2-2 M1 Hakuoho 8 25 0 . 6 M15 Nishikifuji 4-3 M15 Shonannoumi 24 9 0 . 7 M14 Tokihayate 5-3 M17 Asakoryu 17 16 0 . 8 S Oho 1-1 M6 Onokatsu 15 5 13 . 9 M4 Tamawashi - M5 Yoshinofuji 18 14 1 . 10 M7 Churanoumi 5-3 M13 Mitakeumi 15 2 16 . 11 O Kotozakura 1-1 M4 Oshoma 23 4 6 . 12 M9 Midorifuji 6-7 M10 Kotoshoho 11 22 0 . 13 M8 Ichiyamamoto 2-3 M8 Kinbozan 11 22 0 . 14 M11 Shishi - M13 Gonoyama 12 21 0 . 15 M14 Ryuden 13-11 M16 Sadanoumi 21 12 0 . 16 M7 Abi 7-5 M1 Wakatakakage 4 13 16 . 17 M3 Ura 4-3 M6 Atamifuji 20 8 5 . 18 M12 Tomokaze 2-2 M17 Chiyoshoma 12 15 6 . 19 M10 Daieisho - M11 Roga 28 4 1 . 20 M18 Meisei - M16 Oshoumi 20 12 1 . 21 M9 Tobizaru - M12 Fujinokawa 13 16 4 . 3 bouts attract a sizeable minority of X picks, and 5 more have multiple non-believers. I hope you all enjoy the basho. Over to @Profomisakari for mid-basho updates
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Less than 20 hours remain to play Game 21 - please join us: Deadline at Friday 7th of November at 11 AM (JST), 2 AM (UTC), HERE IS THE LINK Joiners since last update: shimodahito Susanoo Ippikiōkami Hakuhonofan Seseragi Yarimotsu Benihana Flohru Reminders go out to recent players: @Bunbukuchagama @Gusoyama Papayasu eatplaylovesumo Asset @Asapedroryu E9 Fia @WAKATAKE @Shatsume @Hakuryuho @Fujisan @rokudenashi @Hidenotora Kotowazasato @Tetsuarashi furansumo @glacier polarkatsu @Hakumadashi Mizuma @Andonishiki jogn Robizaru
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Internet famous gourmet chefs attempted chanko with the help of advisors while sumo was in town. Attendants Sd29 Dairaido and Jd68 Oginosho gave their impressions as did (presumably sewanin?) former Juryo Ohidake and former Maegashira Tochinofuji.
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2 days remain to play Game 21 - please join us: Deadline at Friday 7th of November at 11 AM (JST), 2 AM (UTC), HERE IS THE LINK Joiners so far: Athenayama ChickyStarr Tochinofuji Fashiriteta Takanorappa Reonito Hisui Suwihuto Green eyed dragon Wamahada RaeucherLax chishafuwaku Andreas21 Profomisakari Kimyama KARASUKURAI Reminders go out to recent players: @Susanoo @Flohru @Bunbukuchagama @Gusoyama Papayasu eatplaylovesumo Asset @Asapedroryu @Benihana E9 Fia @Yarimotsu @WAKATAKE @Shatsume @Hakuryuho ippikiookami @Fujisan @rokudenashi @Hidenotora @Hakuhonofan Kotowazasato @Tetsuarashi furansumo @glacier polarkatsu @Hakumadashi Mizuma @Andonishiki jogn Robizaru @Seseragi
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I don't think there's any reason to be afraid of fake accounts. After all, these are online games built on trust - inevitably someone will cheat, but there is no real benefit to do so and you're describing a boring / time consuming way of doing so that doesn't actually increase one's odds of winning the game they have made disproportionally valuable. I don't find it a convincing hypothetical. In the case of GTB we know these players come from different corners of the internet and make unique entries. Some have likely never heard of our forum. IF you were looking for a reason to change the Superbanzuke, this line of thought is more compelling. As it stands the Superbanzuke is a collection of games once voted popular among the users of this forum. Most people would probably change it in one way or another to suit their own personal preferences, and many of the games on there would likely not meet the standard now that they initially met to join it. If there were a check for maintaining a superbanzuke spot, it would have a different roster of games and the conditions of that check would be hotly debated. But there is not. So, I'd venture that some less-popular games continue on with the majority of their players simply participating because it could help their Superbanzuke rating. GTB is not one of these games. However, GTB is no longer a forum game just-for-us while most of the rest remain so. I do think it is at least worth noting, if not seriously considering, that Kachi Klash (the most popular sumo game I am aware of by a huge margin) is not on the Superbanzuke. Really only two reasons to justify this come to mind: Recency (and all the things that come with that) and the fact it is not a forum game. If we want the Superbanzuke to remain as a static set of past sumo games and say it doesn't need to change, then we have our simple answer and our limited scope. This is also the only reasoning that makes GTB's wider appeal 'annoying'. If we want the Superbanzuke to change with the times and encompass popular sumo gaming across the internet, then it should have vastly different criteria for amassing and keeping games than it does now. Obviously, this would require some degree of work. I don't think there is a correct answer. I don't even think we could fairly vote on it at the moment as people who would want to, being new members of the forum, are currently barred from entry due to a bug. I don't think the scoring is the real issue, I think the direction of the project is. If we want to keep enjoying what we have with minimal fuss, there's really no issue here. If GTB further eclipses the other games, the Superbanzuke will become statistically irrelevant at a point under this scoring so it is worth considering, thank you for bringing it up - but I think the best way to address the issue is to restructure more radically, and that could be more effort than it is worth.
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Less than 7 days remain to play Game 21 - please join us: Deadline at Friday 7th of November at 11 AM (JST), 2 AM (UTC), HERE IS THE LINK Reminders go out to recent players: @Susanoo @Hisui @Flohru @Andreas21 @Bunbukuchagama @Gusoyama Papayasu @Wamahada eatplaylovesumo Asset @Athenayama @Tochinofuji @Asapedroryu @Karasukurai @ChickyStarr @Benihana E9 @Profomisakari Fia @Yarimotsu @RaeucherLax @WAKATAKE @Shatsume @Hakuryuho ippikiookami @Fujisan @chishafuwaku @rokudenashi @Hidenotora @Hakuhonofan @Reonito Kimyama @Takanorappa Kotowazasato @Tetsuarashi furansumo @Suwihuto @glacier polarkatsu @Hakumadashi Mizuma @Andonishiki jogn Robizaru green eyed dragon @Seseragi
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Welcome to Game 21 for the Kyushu 2025 basho. Onosato dominance or two yokozuna fighting for glory? I am launching the game again today, while Profomisakari will presumably be back for the day to day comments. HOW TO PLAY GAME 21 Shortly after the Banzuke is published, 21 potential bouts are selected by the admins. You just have to decide which bouts will or will not take place and, if they will, who you think will be the winners. The deadline to play is always the Friday before the basho starts. Usually at 11 AM (JST) / 2 AM (UTC), but may be hours earlier if I discover the torikumi has already been revealed. Each correct pick will earn you one point. If a Rikishi is listed in one of the potential bouts but never has a match scheduled in the Basho, the bout will not count for the allocation of points. If two or more entrants end up with the same number of correct picks, the two following tiebreaker rules will apply: TB1: entrants will earn TB points for their ability to spot winning outsiders (i.e. the fewer players to correctly pick a winner, the more TB points you score) and the entrant with most TB points will win the tiebreaker. TB2: if the first tiebreaker does not break the tie, the entrant with the earliest submission time will be declared the winner. Your submission time updates if you edit. If you want to play, simply click the link below. it will take you to a multiple-choice form that will offer you three choices for each bout: A if you think the first Rikishi will win B if you think the second Rikishi will win X if you think the bout will not take place In addition to your picks and your shikona, the form will ask for a valid email address. The reason for this request is (a) to allow the system to send you a copy of your picks and (b) to allow you to update your choices until the deadline by clicking the “Edit Response'' button that is in the email. If you want to play for the upcoming Basho, HERE IS THE LINK The deadline to play is Friday 7th of November at 11 AM (JST), 2 AM (UTC) To help you prepare your picks, here are the bouts for the upcoming Basho: Nr Rank A History Rank B 1 Y Hoshoryu 4[-1]-10[-1] K Takayasu 2 S Aonishiki 1-1 M2 Wakamotoharu 3 Y Onosato 8-0 M2 Kirishima 4 K Takanosho 11-10 M5 Shodai 5 M3 Hiradoumi 2-2 M1 Hakuoho 6 M15 Nishikifuji 4-3 M15 Shonannoumi 7 M14 Tokihayate 5-3 M17 Asakoryu 8 S Oho 1-1 M6 Onokatsu 9 M4 Tamawashi - M5 Yoshinofuji 10 M7 Churanoumi 5-3 M13 Mitakeumi 11 O Kotozakura 1-1 M4 Oshoma 12 M9 Midorifuji 6-7 M10 Kotoshoho 13 M8 Ichiyamamoto 2-3 M8 Kinbozan 14 M11 Shishi - M13 Gonoyama 15 M14 Ryuden 13-11 M16 Sadanoumi 16 M7 Abi 7-5 M1 Wakatakakage 17 M3 Ura 4-3 M6 Atamifuji 18 M12 Tomokaze 2-2 M17 Chiyoshoma 19 M10 Daieisho - M11 Roga 20 M18 Meisei - M16 Oshoumi 21 M9 Tobizaru - M12 Fujinokawa I hope you find the bout selection interesting and join us for Kyushu!
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Ms26e Tochimaru
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Ms31e Awanokuni and Ms40e Anosho
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Jd82e Ojiyama
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J4w Asanoyama
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I don't see it talked about all that much, definitely it was mentioned by the regular information collators here as jungyo started up again after covid, but the sumo calendar is really already completely booked. If they want to appeal to overseas fans (in person) even more, there would have to be unacceptable cancellations or changes back home. You can see this with things like Real Madrid playing exhibitions all over the globe, with sports teams from each brand of football I can think of constantly trying to play games overseas and reach some new market - the sacrifices involved for the individual team are not a great compromise in the long term and the only way such things really take off are if local clubs are founded and get immensely popular. I of course appreciate that sumo is more than a sport (I'd also argue that particularly in the case of soccer, this is also true) and that increased commercialisation and global professionalisation could only taint and inevitably reduce any real cultural impact in favour of somewhat empty symbolism. I'd also posit that the American minders post-WW2 and their facilitation of sumo in such a direction has already had that same effect on (the NSK and) Ozumo we all already enjoy. I'd definitely concede that the road to a semi-professional sumo league of any kind outside of Japan is a long and rocky one. At the same time, along with global viewership of Ozumo increasing, so too is participation in amateur sumo and presumably the level of competition is also increasing. Maybe it won't be too long until there can be travelling teams of sumo wrestlers who provide fairly authentic sumo to the masses on various continents. That starts to sound like the beginnings of professional baseball to me.
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Off topic, but I saw one last week where some guy asked ChatGPT if it "made up" some results after he requested it parse a CSV file and write up conclusions about the data. He was only a little suspicious because the numbers seemed really good - ChatGPT's reply was that it hadn't actually managed to open the file. Of course the term "AI" is the buzzword here, and should be ignored - these are ultimately Large Language Models (LLMs) with ever-changing and really unknowable parameters applied to give a realistic-sounding reply - ultimately they are searching for the most likely next word, not thinking about a problem and creating a logical pathway to a resolution. Use at your own risk. EDIT: I am trying to be careful with my wording here. What I also wanted to make clear is that I really don't think the term "hallucinations" is appropriate; to me it implies logical thought is the norm for an LLM and the results that don't go well are some kind of hiccup.
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Some rikishi have admitted to studying their opponent's bouts the night before, some have said that for varying reasons (nerves, superstition, wanting to focus on their own technique over adapting to their opponent) they do not view any footage. I believe it was Tatsunami that had the delayed replay screen installed in their keiko area for immediate revision.