chishafuwaku

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Everything posted by chishafuwaku

  1. chishafuwaku

    Guess Kisenosato's Aite (Aoiyama) - September 2013

    Day 14: Shohozan chishafuwaku
  2. chishafuwaku

    Guess Kisenosato's Aite (Aoiyama) - September 2013

    Day 13: Okinoumi chishafuwaku
  3. chishafuwaku

    Guess Kisenosato's Aite (Aoiyama) - September 2013

    Day 12: Kaisei chishafuwaku
  4. chishafuwaku

    Midway Basho Casino Game

    Agree with Ganzohnesushi... chishafuwaku
  5. chishafuwaku

    Guess Kisenosato's Aite (Aoiyama) - September 2013

    Day 11: Myogiryu chishafuwaku
  6. chishafuwaku

    Guess Kisenosato's Aite (Aoiyama) - September 2013

    Day 10 - Okinoumi chishafuwaku
  7. chishafuwaku

    Guess Kisenosato's Aite (Aoiyama) - September 2013

    Day 9: Okinoumi chishafuwaku
  8. chishafuwaku

    Maegashira game Aki Basho 2013

    I think I did not express myself well. Sorry After reading the ideas of Wamahada, my initial idea was that the players were forced to choose a winner for each contest and not just three of them. In this case, as all combat have the same weight, this seems to approach, in a sense, the risk factor in sekitori Toto. Then came to me the possibility of assigning weights, chosen by the players, to each fighting. Thus, for example, with thirteen bouts, each of us had to choose to which assign 13, 12, ..., 1, (and with so many possibilities it´s not clear to me that so players always assign higher values ​​to the last three fighting) The value of the weights can also be changed so that the ratio between the first and the last one is not so high, for example 20, 19, ..., 8. Alternatively, to maintain only three choices, I would limit the number of times that the rishiki can be chosen. As every person will at most 45 choices, I would limit this number: three, maybe four. Alternatively, since the problem is to choose the last three matches, limiting the number of times that one of us chooses the last, the penultimate, and so on: four, maybe five. chishafuwaku
  9. chishafuwaku

    Maegashira game Aki Basho 2013

    I agree with Wamahada, but every encounter could have different weights... chishafuwaku
  10. chishafuwaku

    Guess Kisenosato's Aite (Aoiyama) - September 2013

    Day 8: Takarafuji chishafuwaku
  11. chishafuwaku

    Guess Kisenosato's Aite (Aoiyama) - September 2013

    Day 7 Toyohibiki chishafuwaku
  12. chishafuwaku

    Guess Kisenosato's Aite (Aoiyama) - September 2013

    Day 6 Takarafuji chishafuwaku
  13. chishafuwaku

    Guess Kisenosato's Aite (Aoiyama) - September 2013

    Day 5 - Hakuho chishafuwaku
  14. chishafuwaku

    Guess Kisenosato's Aite (Aoiyama) - September 2013

    Day 4 - Hakuho chishafuwaku
  15. chishafuwaku

    Long Kachikoshi Streaks - Aki 2013

    1. Hakuho 13 2. Kisenosato 14 3. Harumafuji 11 4. Kakuryu 10 5. Osunaarashi KK 6. Kotoshogiku 8 7. Terunofuji KK 8. Dewahayate KK 9. Masutoo KK 10. Tomisakae MK 11. Seiro KK TB 14
  16. chishafuwaku

    Guess Kisenosato's Aite (Aoiyama) - September 2013

    Day 3 - Kisenosato chishafuwaku
  17. chishafuwaku

    Guess Kisenosato's Aite (Aoiyama) - September 2013

    Day 1 - Kotooshu Day 2 - Kisenosato chishafuwaku PS: Rule 4 - If Aoiyama goes kyujo during the basho, we switch to M2E Okinoumi (M1W Ikioi, then M1E Shohozan kept further in reserve, if needed due to a mass spate of kyujos) for the days after his fusensho loss (I.e. we can still guess who gets the freebie). For the immediate day afterwards, (unless it is known very soon after the event), everyone will get a 'kyujo'.
  18. chishafuwaku

    Guess Kisenosato's Aite (Aoiyama) - September 2013

    First - Aoiyama Second - Ikioi Last - Takayasu chishafuwaku
  19. chishafuwaku

    21 Aki 13 - The Results

    1 A 2 A 3 B 4 B 5 A 6 A 7 A 8 A 9 A 10 B 11 A 12 A 13 A 14 B 15 A 16 B 17 B 18 B 19 B 20 A 21 B chishafuwaku
  20. chishafuwaku

    Promotion/Demotion discussion Nagoya 2013

    I agreed with Koorifuu that Kyokunankai was lucky in such promotion (10-5, J12w => M16e), but in same basho Toyozakura (J11e) with 8-7 was promoted to M17e. I think this guy with this promotion had even more luck.
  21. chishafuwaku

    Promotion/Demotion discussion Nagoya 2013

    Maybe Sagatsukasa... Natsu 2011 => J12e 13W2L (Riding an ATV...) Nagoya 2011 => M13e
  22. chishafuwaku

    Salary Cap Sumo - Nagoya 2013 - FINAL RESULTS

    It was a big surprise this turn of events. Sorry Pandaazuma ... As we say here in Portugal: "Até ao lavar dos cestos é vindima." This was my first win in Sumo Games (just started in the Haru Basho but not in all games) and I'm obviously very happy about it. A big thanks to the mastermind of the resurgence of this magnificent game: Andonishiki. Another thanks to all participating players. They are truly the essence. In September, I hope to get a new KK, and perhaps achieve a top-10. Finally, vote for this game to be included in Aki SuperBanzuke. chishafuwaku
  23. chishafuwaku

    Guess Kisenosato's Aite (Tokitenku) - July 2013

    Day 15: Kyokutenho Sorry, I forget the rule "Entries need to be in before 11:30 am Japan time on the previous day..." in this particular game, because in my mind the entries are until 14:00 in the daily games. Here, in Portugal the time diference from Japan time are 8 hours, so until 6 am I´m free to bet. It´s not the case here. I check my bets and realise that for days 10 (post 113) and 13 (post 148) - both wong -, I must be out. So please, let my result be a brilliant 2-9-3... chishafuwaku
  24. chishafuwaku

    Guess Kisenosato's Aite (Tokitenku) - July 2013

    Day 14: Kyokutenho chishafuwaku
  25. chishafuwaku

    Guess Kisenosato's Aite (Tokitenku) - July 2013

    Day 13: Kyokutenho chishafuwaku