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Randomitsuki last won the day on April 10 2016

Randomitsuki had the most liked content!

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About Randomitsuki

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    Clueless Clairvoyant
  • Birthday 28/04/1968

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  • Location
    Tübingen, Germany
  • Interests
    sumo, movies, pbm games


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  1. Randomitsuki

    Natsu 2019 Superbanzuke Masters Series

    Hiya, I have just uploaded the results for Natsu Masters 2019. It was just another basho for Pandaazuma, and he won his eleventh Green Mawashi in style. Now he leads the all-time list of Masters titles all by himself. The Panda had three yusho (Tippspiel, Fantasy Sumo, Sumo Game) which are as different as sumo games can be, so no questions asked about his prowess. Terarno finished a very distant second, and gets two sansho as a reward (interestingly, his very first sansho - but he already won the Green Mawashi once). The French veteran was awarded the shukun-sho for finishing second overall, as well as the kanto-sho for finishing among the Top 10 in seven different games. Susanoo now solely leads for most gino-sho after receiving his eighth Technique Prize. He impressed in daily games (high scores in Toto and Quad) as well as on the pre-basho scene (yusho in Hoshitori Game). Congratulations to all the winners! Finally, I have also updated the standings of the 2019 World Championship. After a very brief anomaly, the Panda is back in the driver's seat, having outpaced the rest of the pack by a hefty Masters score of almost 70 points. After getting rid of those pesky human competitors, he can finally concentrate on his only taxing goal of shattering all those records that he has already collected. He was very modest in aiming for 300 Masters points by the end of the year, but I fully expect him to upgrade this goal to 400 points. Come on, Panda, you can do that!
  2. Randomitsuki

    Games Bugs

    Common sense suggests that we leave it as it is (I don't think that Doitsuyama will be bothered to manually edit lots of data). Declaring the game null and void for Natsu Basho seems too harsh to me. I think we should just regard it as a botched gyoji/shimpan call and take the published results as fact. It will not be the first time in sumo gaming history that results did not perfectly align with reality, and it probably won't be the last time.
  3. Randomitsuki

    Natsu 2019 Superbanzuke Ranking

    Hiya! As has become habitual of late, I am a little short on time. So, without further ado or comment, take a peek at the newest and latest edition of the Superbanzuke Ranking. 19 out of 20 games made a banzuke available which is great news! The usual one missing out was Chaingang which will have its last run as part of the Superbanzuke circuit right now (unless someone is willing to compute the rankings; but I begged for this before...). http://99998271.com/sb/current.html
  4. Randomitsuki

    Happy Birthday Randomitsuki

    Thank you, sirs! It is a pleasure to have you around!
  5. Randomitsuki

    First shot at a banzuke algorithm

    Nice idea! You should validate your system by „predicting“ banzuke from the past. You could also look how your algorithm fares against the best players in the Guess the Banzuke sumo game!
  6. Randomitsuki

    Games Talk Haru 2019

    Rocks, what I find odd about your rules posts is that you so frequently frame them in a way that makes experienced players (those who tend to dominate the games) look bad. In Oracle, the experienced players are bad because they work with expected wins rather than making gambles; and in FS the experienced players are bad because they do such unfair things like studying the rules of the game. Now, in order to make your case you come up with scenarios that look extremely unplausible to me: the player who does not know what a sansho is, plays FS nonetheless, ardently checks the standings each day, is extremely happy to be near the top until Day 14, then gets kicked down the standings due to the unfair rules, and leaves the game, forever embittered. This is a moving story, to be sure, but you seem to happily ignore a scenario that is much much more likely: The much much more likely scenario is that an experienced player will have picked the rikishi with most wins in each category, but then will get shafted on senshuraku by missing out on the sansho, and being overtaken by a less experienced player. Would you call that unfair as well? If yes, why did you conjure the much more unlikely scenario? In fact, there is some evidence that the current rules for FS are leveling the playing field much more than just going by raw wins, as we used to have a Superbanzuke game (GISP) which exactly fulfilled your criteria - nine categories, and only the wins counted. This game, more than most others, was dominated by the top players.
  7. Randomitsuki

    Games Talk Haru 2019

    This says to me "We like it like this because it's reduces the number of newbs getting 'lucky' and beating us skillful players by picking the actual best line up. Yeah, it makes doing the banzuke awful when they realize this and leave but we've got plenty of players." BTW, where exactly do the rules explain that Yokozuna and Ozeki are not eligible for Sansho? Or that their frequency for being rewarded to certain records attached to certain types of riksihi is well known? Not asking for myself mind you, I know. Just asking for the people who just assume a Fantasy Sumo game works like other fantasy sports games and not basically have the winner determined by whether or not some press vote to say your choices are extra special. Don't worry FS, and it's Master points, are for me. Is someone miffed at missing out on 0.17 Masters points for picking Takayasu instead of Takakeisho? But seriously, your view of sumo games strikes me as a little odd. You seriously seem to think that the best sumo games are those where someone who is not even interested in the basic rules of the game must have exactly the same chance of winning a yusho than someone who reads the rules and puts a lot of effort into making picks. I do not share this view at all. Wouldn't it then make sense to completely forego any skill element, and have the yusho winner of a game determined by a lottery? Oh, wait, we already have ISP...
  8. Randomitsuki

    Haru 2019 SB Masters Results

    http://99998271.com/sb/sbmsnew.html Haru Basho seemed to be somewhat difficult to predict for many players. As a consequences, the individual game standings were totally dominated by the few players who had a good feel what was going on. Six players finished north of 50 points. To top it all off, Haidouzo managed the incredible feat of getting more than 130 points, by far the best Masters performance in sumo gaming history! He had five yusho (Hoshitori Game, Paper Oyakata, Ozumo Bingo, Quad, Salarycap Sumo), three jun-yusho (Fantasy Sumo, Oracle, TTT) and some smaller change in other games to win his first Green Mawashi ever. Incredible! Gonzaburow receives his/her first shukun-sho for finishing second overall with more than 70 points. Nantonoyama gets his first ever sansho, viz. the gino-sho for strong performances in daily games (e.g., Tippspiel jun-yusho) and pre-basho games (e.g., double digits in Hoshitori Game). Three players were eligible for the kanto-sho (with 10 Top 10 finishes), and to balance out sansho, the kanto-sho was awarded to Golynohana (his fifth). Congratulations to all the winners! http://99998271.com/sb/sbsgwc.html With a record-breaking Masters score, Haidouzo also took over the lead in the World Championship Standings, 24.57 points ahead of Pandaazuma. Ganzohnesushi moves up to third place.
  9. Randomitsuki

    Games Talk Haru 2019

    Both scores are confirmed! 130.68!!! Absolutely incredible, congrats to a record for the ages!!
  10. Randomitsuki

    Makushita Game Haru 2019

    Final Standings! As reported yesterday, Ketsukai's quartet needed a 2-2 performance on senshuraku. Tennozan lost. Tsurubayashi lost, and so he was already 0-2. And when Kirinofuji lost as well, it was clear that Ketsukai will miss the mark. As his fourth rikishi (Wakatakamoto) was victorious, Ketsukai went into a kettei-sen against Neko. The outcome of this was of course known beforehand, and was decided on first bracket in Neko's favor (Irodori vs. Ryuko). Congrats to the senshuraku turnaround! Speaking of turnaround, Ozeki Asashosakari had an excellent Round 7 and easily (in hindsight) fended off kadoban. In contrast, Ozeki Andoreaus went into kadoban. And Yokozuna kuroimori will have to start from scratch next time, as he has three make-koshi in a row. Thanks nonetheless for a long and impressive Yokozuna tenure! Sansho: As a small consolation for missing out on the yusho, Ketsukai gets the shukun-sho for picking Churanoumi and Ichiyamamoto. Neko also gets the kanto-sho with 65 wins (Pandaazuma and Holleshoryu were close behind with 64 apiece). Finally, the gino-sho goes to shimodahito (25.90 points; e.g. 5 points for Ayanoumi, 4 points for Shonannoumi, and 3 points each for Nionoumi and Kotoseigo). Actual win/loss records are identical to the ones displayed on the website. Thanks for playing Makushita Game, and I hope to see you back in May!!
  11. Randomitsuki

    Makushita Game Haru 2019

    After Day 14: Frontrunner Neko had three of his four crucial crew members fight on Day 14, and they went 1-2. In contrast, runner-up Ketsukai had two of his remaining seven rikishi fight on Day 14, and they went 2-0. As a consequence, Ketsukai took the lead (and also ousted all other players in the competition). The situation going into senshuraku is as follows: Neko only has Nogami left, but his final bout does not matter, as Ketsukai also has Nogami in his squad. That makes the MsGame yusho hinge on the performance of Ketsukai's other four remaining rikishi (Wakatakamoto, Kirinofuji, Tsurubayashi, and Tennozan). If these "final four" go 2-2 or better, Ketsukai wins the yusho. If they go worse, Neko will grab the yusho. This basho is quite high-scoring, points-wise. To compute your projected win/loss record, subtract half a win point from your win point column and round down split points. That being said, kadoban Ozeki Asashosakari is up for a real nailbiter here, following up on strong outing in the last two days. He currently is the last player in KK territory, but the pendulum may swing either way on senshuraku. Yokozuna kuroimori also breathed some life into his dead squad, but this is too little too late to avoid Yokozuna intai. Ketsukai has already secured the shukun-sho, being the only player besides Neko to have yusho winner Churanoumi in his squad, and also having 6-1 Ichiyamamoto. The kanto-sho race is wide open, with six eligible players in the range of 60 to 64 wins. shimodahito looks like the gino-sho winner to me, but we'll see.
  12. Randomitsuki

    Makushita Game Haru 2019

    After Day 13, it looks like a duel between Neko (11.5 win points, 4 open slots) and Ketsukai (11.25 win points, 7 open slots). However, as many of their squad members did not have their seventh bout yet, Pandaazuma (9.5 win points, 8 open slots) and Pepoetse (9.25 win points, 9 open slots) are still in the yusho race, techically.
  13. Randomitsuki

    Long-term career predictions

    OK, here we go. I'll give you six, and four will make it Masunoyama, Mankajo, Takedani, Ryuden, Takayasu, Matsumoto. Don't forget, I don't know shoot about these guys. That's the beauty of numbers. We'll see.. Sorry for reviving a thread that is 11.5 years old. But as already pointed out by Asashosakari in his promotion/demotion report, there was a very old score to be settled around the age-old question in how far stats can help to predict rikishi careers. The outcome: 1) Masunoyama was 17 with a career-high of Sd35 at the time of prediction, made sekitori in 2010 and peaked at M4. Check. 2) Mankajo was 17 with a career-high of Sd23 at the time of prediction, and retired with a career-high of Ms6. Fail. 3) Takedani (now Okinofuji) was 19 with a career high of Sd17 at the time of prediction, but never ranked higher than Ms15 eventually (and doesn't look like ever making sekitori). Fail. 4) Ryuden was 16 with a career high of Sd60 at the time of prediction, made sekitori in 2012 and is a career-high M3. Check 5) Takayasu was 17 with a career high of Sd27 at the time of prediction, made sekitori in 2012 and is Ozeki. Check. 6) And finally, Matsumoto (now Irodori) was 15 with a career high of Jd43 at the time of prediction, and he will make his sekitori debut in May. Check. Seems like this score is settled, then .
  14. Randomitsuki

    Games Bugs

    Hoshitori is up and running now! Thanks to Doitsuyama!
  15. Randomitsuki

    Makushita Game Haru 2019

    After Day 10: Ketsukai was leading after Day 6, but Neko caught up after some phenomenal days. Now both players are tied, but Neko has the upper hand (if this were a kettei-sen). The rest of the pack currently has to cover some ground to keep up with the top dogs. At the moment, the KK/MK line runs between kadoban-Ozeki Asashosakari and Sekiwake Itachi. Andoreasu is below the line, as is Yokozuna kuroimori (who would need a marvelous performance on the home stretch to avoid deyokozunazation). Sansho standings: Shukun-sho: Neko (for picking Churanoumi and Kitaharima) Kanto-sho: Neko (50 wins) Gino-sho: shimodahito (19.97 points; e.g. 4 points for Shonannoumi; 3 points each for Ayanoumi and Nionoumi)